Sebastian Techs

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Sebastian Techs

Post by Sebastian on Fri Dec 03, 2010 10:40 pm

Name: Steel Claws
Description: A metalic light flashes around Sebastian's claws(only ones on his hands) and makes his claws look like they are indeed made out of steel. Upon striking they fade away as quickly as though they had come.
Mana Cost: 20
Health Deduction: medium

Name: Curse of the lycanthrope
Description: A black liquid oozes out of Sebastian's fangs and drips down his jowls; upon contact with the ground the liquid sizzles, bubbles and cracks. Upon contact with a skin of a non lycanthrope it begins to bubble and then starts to tear at the skin. Upon injection Sebastian's Curse of the lycanthrope is slightly different than other lycanthropes, it doesn't turn people into werewolves.... the liquid actually acts the same and tears it's way further into the body, stopping at the bone only because it cannot tear through that.
Mana Cost: 40
Health Deduction: high

Name: Chameleon boost
Description: This buffs his natural chameleon skin, makin it even more potant, by adding smell to the already touch and sight of his orriginal ability. However there is the slight mutation of growing razor blade fur for the duration of the boost; the ability to hide is gennerally lost while this is in effect. The razor bladed fur upon contact with an object/person deals damage as aproprate of how large of an area it touched.
Mana Cost: 5
Health Deduction: none unless a mutation occurs(in which it is Small at that point)
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Sebastian
B-Rank (Blue)

Posts : 48
Power Level : 700
Join date : 2010-11-28
Age : 27
Location : There, here, and nowhere

Character sheet
Mana:
200/200  (200/200)
Health:
1000/1000  (1000/1000)
Cash: 0

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Re: Sebastian Techs

Post by Sebastian on Thu Dec 09, 2010 7:58 pm

Name: Devour
Description: Sebastian devours the corpse of a fallen being; taking some of their remaining life force into himself. This heals him based on how much he Devours, the more he Devours the more he gets. It cannot excede 50 points of healing(this gennerlly is an entire corpse)With the passing of time Corpses become less healing and more problematic, After a week corpses lose their ability to heal him. After two weeks they deduct points from his health. After three weeks it makes him lose a bit of his sanity.... which is even more dangerous. After a month... Sebastian may no longer be what he was in mind and body. He may become a bearer to plague and as insane as one can get. When used on a living opponant it's just a normal bite
Mana cost: 1 mana point = 1 health point
Health Deduction: 0
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Sebastian
B-Rank (Blue)

Posts : 48
Power Level : 700
Join date : 2010-11-28
Age : 27
Location : There, here, and nowhere

Character sheet
Mana:
200/200  (200/200)
Health:
1000/1000  (1000/1000)
Cash: 0

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Re: Sebastian Techs

Post by Sebastian on Mon Dec 13, 2010 9:35 am

Currently in the works of storyline, DOES NOT HAVE POWER YET.

Name: Curse of the lycanthrope; Blade
Description: As stated before sebastian's curse of the lycanthrope is different, it handles the flesh he devours differently as well. This technique calls upon the very flesh that he has consumed and changes his own for a time. This causes his fore-arm to turn into a large blade, which stretches back making his elbow the hinge of a large somewhat cresent like double blade. This weapon is razor sharp and has a tendancy of scything through most materials weaker than it like a hot knife through pudding. What makes this technique so strange is that it looks like bone but acts as though it's made of Steel. Later on in Sebastian's carreer this metel will act as though it's made out of titanium.
Mana cost: 40 intial cost, 5 per every following post.
Health Deduction: High(Steel), and upon charachter development: Very high(Titanium)
avatar
Sebastian
B-Rank (Blue)

Posts : 48
Power Level : 700
Join date : 2010-11-28
Age : 27
Location : There, here, and nowhere

Character sheet
Mana:
200/200  (200/200)
Health:
1000/1000  (1000/1000)
Cash: 0

View user profile

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Re: Sebastian Techs

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