Kyo's Ability

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Kyo's Ability

Post by King on Thu Jan 20, 2011 2:41 am

Name: Ghost Shot
Description: Kyo uses his phasing ability to phase through verious solid objects around his enemy and take shots at them from within the objects.
Mana Cost: 15mp
Health Deduction: small(per each bullet)

Name: Multi-shot
Description: This is Kyo's ability to shoot several bullets at once emptying his bullet chamber almost instantly.
Mana Cost: 0mp
Health Deduction: Medium

Name: Astral Shot
Description: Kyo creates multiple astral projections and each one uses Multi-shot to confuse the enemy on which to dodge.
Mana Cost: 10 mp per projection
Health Deduction: Medium

Name: Power Shot
Description: Here Kyo can charge the bullet with his mana to increase it's damage.
Mana Cost: 50
Health Deduction: Heavy

Name: Quick Shot
Description: After Kyo shoots a bullet he will use his power to speed the bullet up and increasing the impact damage.
Mana Cost: 25
Health Deduction: Medium

Name: Flash Moment
Description: Using his ability on himself Kyo can greatly increase his speed.
Mana Cost: 15 per post
Health Deduction: None

Name: Explosions
Description: Kyo has object fly at his enemy and when they get close enough he will agitate their molecules to cause them to explode.
Mana Cost: 20
Health Deduction: medium

Name: Arrow of Original Sin
Description: Kyo infuses the gun with his mana and the shape of a demon-like bow around Judgment as a cross symbol appears in front of it. The Arrows have three times the power of the regular bullets, but unlike his regular shot he can’t shoot several at once.
Mana Cost: 50
Health Deduction: Very High
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Join date : 2011-01-19

Character sheet
Mana:
300/300  (300/300)
Health:
900/900  (900/900)
Cash: 0

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Re: Kyo's Ability

Post by Crimson Moon on Tue Jan 25, 2011 12:15 am

Multi shot wouldn;t do medium damage, and this wouldn;t really qualify as a tech your allowed to do it without it.

explosion needs to be explained more as it is now its god-mode, it can make anything explode. that is not allowed

arrow of origenal sin for a very high skill this has a too low mana cost and the power you indicate is not nearly enough to count as very high


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Health: 930/950
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