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    Shiyuri's Techs{Done}

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    Shiyuri's Techs{Done}

    Post by Hakudoshi on Tue Dec 14, 2010 3:09 am

    Name: Heat Wave
    Description:Increases temperature of the immediate area causing slow burns on opponents. Also powers up Shiyuri's other fire-typed attacks, lowers water and ice typed attacks.
    Mana Cost: 15mp
    Health Deduction: small

    Name: Soaring Fireballs
    Description: Shiyuri creates fifteen fireballs which she can control and home onto her target.
    Mana Cost: 25mp
    Health Deduction: Medium (When used after Heat Wave becomes High)

    Name: Flame Eclipse
    Description: Creates a dome of fire protecting her from attacks. Any who touch it receive 2nd degree burns
    Mana Cost: 35mp
    Health Deduction: Medium (After Heat Wave, Becomes High)

    Name:Breath Of The Fire Dragon.
    Description: A streaming flame can be shot out from either her mouth, her hands, or weapons.
    Mana Cost: 40mp
    Health Deduction: High (After heat Wave becomes Very High)

    Name:Great Gust Of Wind -Kaze No Dai Gasuto
    Description: A great blast of autumn wind is blown from either Shiyuri's mouth or from the air around him. This attack can also be used to blow away incoming attacks, projectile weapons and well people.
    Mana Cost: 10mp
    Health Deduction: small - medium

    Name: Breath Of Fresh Air
    Description: Sighing out her mana, Shiyuri can replenish lost Health and vice versa.
    Mana Cost: Varies
    Health Deduction: Varies

    Name:Twister
    Description: created from the autumn wind, a vortex that can be used as an attack or a defense. Shiyuri can create this from her hands or her weapons.
    Mana Cost: 40mp
    Health Deduction: High

    Name: Chill Zone
    Description: Continuously lowers surrounding temperature while increasing the ice and water based attacks Shiyuri uses. Causes slow freezing of opponent
    Mana Cost: 35mp
    Health Deduction:small

    Name: Raining Icicles From The Heavens
    Description:From the frozen temperatures, Shiyuri can create icicles that vary in size to attack her opponent.
    Mana Cost:20mp
    Health Deduction:Small - Medium - High (depends on how many hit, Increases 1 rank if used after Chill Zone)

    Name: Ice Clone
    Description: Covering herself in ice, Shiyuri can create an exact duplicate of herself and switch with it at the last second of an attack. The shards that go off as shrapnel can also cause damage.
    Mana Cost: 15mp
    Health Deduction: small - Medium

    Name: Ice Age
    Description: Snow and ice are combined in this devastating attack. Limits the vision of Shiyuri opponent.
    Mana Cost: 40mp
    Health Deduction: High (When used after Chill Zone Very High)

    Name: Mana Depleting Rain
    Description: For a set time, it rains draining the mana of her opponents. Also limits the enemies vision.
    Mana Cost:35mp
    Health Deduction: Medium (When used after April Shower's Very High)

    Name: Water Tendrils
    Description: Tendrils of water and created and used in a variety of ways. Such as biding, attacking, etc..
    Mana Cost: 30mp
    Health Deduction: Medium (When used after Chill Zone, or April Showers becomes High)

    Name: Plants of The World
    Description:The roots and branches of trees appear and form a shield to protect Shiyuri from in coming attacks.
    Mana Cost: 30mp
    Health Deduction: Medium

    Name: April Shower
    Description: Strengthens Shiyuri's water and plant techniques, lowers visibility of her enemies, weakens fire attacks,
    Mana Cost: 35mp
    Health Deduction:

    Name: Natural Catastrophe
    Description: Merging a bit of power from each of the elements, Shiyuri creates a black ball of energy .This ball can be shot and sent to her opponent. Shiyuri can not only control where it goes but also when it shall explode. The resulting explosion is enough to wipe out a town, though Shiyuri must take precautions so she is not caught in the blast.
    Mana Cost: 300
    Health Deduction: Very High


    Last edited by Hakudoshi on Thu Jan 13, 2011 5:08 am; edited 2 times in total
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    Re: Shiyuri's Techs{Done}

    Post by Crimson Moon on Thu Dec 23, 2010 9:02 pm

    Heat wave the attack wouldn;t do damage itself as the only thing it does is increase the heat. and it should have a rough estimated range Atm your heating up the whole world with it. (same aplies for the other simular techs)

    Breath of fresh air: this is only allowed if the amount of mana expelled replenishes less then is expeled for example

    30 mana = 20 health and
    30 health = 20 mana

    this is to prevent a loop effect 30 = 40 gives infite health and mana

    the mana costs for high techs are too low

    im not sure about the increasing damage one level as the diffrence is huge, need areos's opinion about that one

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